Mom, thanks - Child High Poly

Mom, thanks - Child High Poly

Credit to Roman Kupriianov for the concept again.
Thought I'd render the rest of this character out and move onto something else before I go back and fix so many things (all of it pretty much) and forever stay stuck here. I started to play around with some sketchy blendshapes but then realized I want to take this into something else instead... something less intensive and more dynamic in regards to time and progression aka anatomical studies etc. Thanks for looking!

Rough Blendshape Testing

Rough Blendshape Testing